Sunday, September 15, 2013

Cool Story, Bro

Or, non-sarcastically, “awesome timing, bro.”

So today I went to the local Renaissance fair, King Richard’s Faire, with a few friends. It was a pretty good time; drank some beer, watched some shows, and fired some arrows. (Not necessarily in that order, though…) We also saw the cutest little tiger cubs, which oddly was the highlight of the day.

Naturally, in the middle of all the walking and sightseeing, we got hungry. One of the things that the Faire is known for (heck, I think pretty much any ren fair is known for) is their giant turkey legs. They’re pretty big. Mastodon-sized drumsticks, they are. Salted meat with a crispy skin that for some reason attracts all the bees in the vicinity. We saw these things everywhere, and decided that we absolutely had to get one. They just smelled so darn tasty.

After buying our food tickets, the three of us were lucky enough to get in line at a window that opened up when a girl behind it shouted that turkey legs were available from it. My two friends handed me the food tickets to get the turkey legs we were all craving.

As we were walking away, we heard this loud and clear announcement:

“Lords and ladies, we are sorry, but we no longer have any turkey legs available!”

My friends and I turned to each other. “Holy shit,” I remarked. “I feel terrible now. We got the last three.”

“Turkey leg high-five!!”

And we did. And we feasted and rejoiced in our good fortune.

Today was a good day.

Tuesday, June 18, 2013

Saving is Important

So I was playing Final Fantasy X the other night. I was doing some level grinding in the Omega Ruins for the first time, after feeling like I was ready due to obtaining Caladbolg, Nirvana, and all the summons.

…before I continue, for those of you who don’t know:

  • The Omega Ruins is an optional dungeon in the game and is filled with powerful fiends, although not nearly as difficult as some of the stuff that the Monster Arena holds.
  • Caladbolg is Tidus’ ultimate weapon, and Nirvana is Yuna’s.
  • Yes, all the summons. It wasn’t at all difficult to obtain the Magus Sisters.

If you knew all that, great. Moving on.

So I was level grinding. Things were going rather smoothly; I had made it to the point in the dungeon where you have to defeat Ultima Weapon to move to the sub-basement of the ruins. Knocked him out no sweat after stealing 30 Doors to Tomorrow. I knew in the next section I would be ambushed by Great Marlboros, so I decided to make a run back to the start. I had pretty good armor on my party, but NOTHING that had No Encounters, so it wouldn’t be an easy trip.

I was starting to feel good about how well I was filling up the Sphere Grid. Kimahri moved into Auron’s section to get more defense and strength, while Lulu had learned Flare and Osmose (despite the fact that her spells only used 1 MP at a time…). I teleported Tidus over to Wakka’s section because I felt his strength was lacking. All in all, about a couple hours or so worth of effort, stolen items (Rikku’s Auto-Haste targe helped here), and a few close calls.

I get halfway back, and as I feared, I’m ambushed by a Great Marlboro. And again, before I continue, I should let anyone who doesn’t know that Great Marlboros are a pain in the ass. Not only are they incredibly difficult to defeat, but they always ambush you (except if one of your active party members has a weapon with First Strike) and start the battle with “Putrid Breath”. This attack puts Poison, Confusion, Darkness, Silence, and Berserk on your entire party. Unless you have armor that wards or makes you immune to these effects, the Great Marlboro doesn’t even have to touch you; your party members will uncontrollably attack themselves, and even if they miss, lose health anyway. And there’ll be virtually nothing you can do about it.

I got cocky, though. Kimahri survived the attack without Confusion and Berserk and was able to activate Auto-Med with a Remedy to bring his status back to normal. I switched him out for Yuna, healed everyone as best as I could, and got to work pounding the Great Marlboro for items with Rikku. The battle was tough, but I figured I’d come out on top and decided it might be a good idea to capture this thing for the Monster Arena.

That, in retrospect, was a terrible decision.

Auron had the capturing weapon and was clean, so I switched him in and started attacking. As if it could read my mind, the fiend used Putrid Breath again. None of my active characters had Berserk or Confuse Ward on, so they all started flailing wildly at both themselves and the beast. Yuna actually landed a few hits, but she might as well have been swinging a wet noodle.

And then, after about 15 seconds, Game Over.

I’ll never get those hours back.

Ever had an experience like that?

Sunday, May 5, 2013

Game Reviews: Bioshock Infinite

The wait proved to be worth it; Bioshock Infinite is a fantastic adventure that delivers on all fronts. It will be lionized for years to come as the standard to which other first person shooter games should hope to achieve.

For the record, FPS is definitely not my genre of choice, mainly because I pretty much suck at shooting things and prioritizing my targets. (Unless, of course, there’s one really big one, and I just fire at its weak point until it’s dead.) Also, I didn’t finish the first Bioshock, nor did I play its sequel. When I first saw previews for this game, however, I knew that I had to experience it. I was right; not only did I have to experience it, but I’ve been highly recommending the experience to anyone I know that has even picked up a next-gen controller. You HAVE to play this game, because gamers will be talking about it. I’m going to keep this review short, because others (including Adam Sessler) have done a much better job of singing its praises.

Graphics: 10/10
Bioshock Infinite is, for lack of a better term, downright gorgeous. You are immersed in the majesty and beauty of the sky city of Columbia only a few minutes into the start of the game, and even when the game is turned off you still can’t pull yourself away from it.

Environments are colorful, vibrant, and even when they are dreary and rainy, they are teeming with activity and life. There were points where I just had to stop and take a look around in awe at the utopia that Irrational Games had created… between the people, buildings, sidewalks, vendor booths, and even faraway structures, I had never seen such unparalleled detail and creativity.

Story: 10/10
Few games could keep me as captivated with their story as Bioshock Infinite did. You play the role of Booker DeWitt (brilliantly voiced by Troy Baker, known for playing Snow Villiers), a disenfranchised Pinkerton agent sent to retrieve a girl named Elizabeth (voiced by Courtnee Draper) from the sky city of Columbia. The story from the very start is as immersive as the world you are looking at, so I will go no further to spoil details that you could very easily find out on your own. It does a fantastic job of mixing plot twists, drama, action, and deep thought of an existentialist nature.

Gameplay: 10/10
As I said before, first-person shooters are not my thing. But damn, this game was fun as hell to play, even when it got the most frustrating. Elements from the previous Bioshock games are returned in the form of Vigors, which give Booker powers that emanate from his left hand to disable, damage, and manipulate enemies in whatever style you choose. Throughout most of the game, Elizabeth accompanies you, and not only does she stay out of harm’s way (so no ‘protecting the damsel’ nonsense), but during battle, and oftentimes when you are in most need of it, she’ll toss health, ammo, and Salts (for your vigors) to you that she finds. Outside of battle, she’ll find money and perform lockpicking to give you access to areas off the beaten path. Throw in the large collection of weapons available to suit any play style and you’ve got a great formula for the ideal shoot-‘em-up. Dying isn’t even that much of an inconvenience; you lose a little bit of money, and Elizabeth resurrects you in a safe zone away from where you fell. Throughout the entire game, you are pushed to keep going.

The most fun part about combat, though, is when you get a chance to be on the Skylines that are found throughout the world. They’re Columbia’s main form of transportation, and their addition to your strategy is nothing short of pure bliss. Hop on a Skyline and start wailing away at helpless targets below, zooming or coasting along as you please, or target an enemy on the ground and hurl toward them with a melee deathstrike. Some enemies also have the ability to follow you onto the Skylines, but it’s still just as fun shooting them off.

Overall: 10/10
I feel privileged that I got the chance to play Bioshock Infinite. Surpassing the excellence of the original Bioshock was probably a very difficult feat to pull off, but the developers managed to do it, and I’m sure they’re revelling in it at this point. If you’ve read any of my game reviews, you’ll see that I have not yet given any games I’ve played a perfect score like this. Bioshock Infinite is an experience that even the most casual gamer should attempt, as I’m willing to bet they’ll get as lost in it as I did.

For my favorite review of this game, see the YouTube channel Rev3Games review that Adam Sessler did here.

Monday, April 15, 2013

Prayer-a-thon

Two explosions in Boston today at the finish line of the Boston Marathon prompted an influx of media coverage and a flood to my facebook timeline of messages of hope for those affected by the tragedy.

And given how local it is (much like the shootings in Newtown earlier this year), my heart goes out to anyone who was personally affected or knows someone who was critically injured.

However, you’re not going to see me praying about it or requesting that others do the same. Prayer isn’t going to bring the two confirmed casualties back. It’s also not going to cause the amputees from the blast to regrow their limbs. As a matter of fact, prayer is not going to do anything except bolster the self-righteousness of those who announce that they’re doing it or begging others to do the same, only so they can join in on a sanctimonious circlejerk by co-opting yet another national tragedy to broadcast their façade of piousness. The only people the prayers are really helping are those who are doing it in the first place… and even then, there’s no tangible, relevant effects.

This alludes to what I said earlier today about the National Day of Prayer and how unnecessary it is. What about a National Day of Charity, or a National Day of Science, or a National Day of Compassion? Why are the theocrats who gave birth to such a sanctimonious national holiday not encouraging something that oh, I don’t know, CHRIST would advocate? Because compassion and action are what is needed right now.

Give money, even if it’s a little. Give blood, because you’re giving life.

Because if all you’re going to give is prayer, all you’re giving is the message that you want to help, but you’d rather plea to the whims of a deity that would invariably be responsible for letting the event happen in the first place.

Thursday, April 4, 2013

Facebook Has ADD

I remember when I first joined Facebook back in 2006, it looked like a great way to connect with people in my life and share my thoughts, musings, and reminisce with them. Seven years later, it feels like it’s strayed so far from that. I have to wade through my news feed to see posts made by friends and acquaintances… the rest are advertisements, pages, “SHARE THIS NOW” spam, unimpressive pictures, and sometimes unfathomable stupidity.

It’s like reddit, except it takes up more room.

Facebook, for me, was a much simpler way for me to connect with people. It’s not something I can do as easily out of doors; I can’t just go to a bar or club and strike up a conversation with a total stranger. Hell, I can barely keep up mindless banter unless I’m with people I’m really close to.

It’s left me to wonder… what has become of Facebook as we once knew it? Do people really connect on it as much as they used to, or is it nothing more than a medium for pushing pictures of cats and pay-to-play fetchquest game requests? I added “things I like” to my profile so that my friends and acquaintances could find discussions through common interests, but as it turns out it’s just inundated my front page with things I’d rather just scroll past.

First there was Friendster, then there was Myspace, and now we have Facebook and Twitter. These our our social networks, but I can’t shake the feeling that my generation is ready to move on at this point to something better, just like we did 7 years ago.

Or maybe I’m just getting old.

Wednesday, March 27, 2013

In Defense of Marriage

I’ve said it on facebook, but it bears repeating. I’m a heterosexual, unmarried, humanist male. I don’t really plan on getting married anytime soon. Thing is, I don’t think it’s fair that I have a right to get married, but all my LGBTQ friends don’t. I’m not better than them. Why shouldn’t they have the same rights as other, heterosexual married couples?

Oh, what’s that? You’ve got reasons? Let’s see if I haven’t heard them before.

“God/The Bible says…”
No. Let’s just stop right here. I don’t give two flying shits about what your god or holy book has to say on the matter, because it’s irrelevant. We can get into a massive theological discussion about all the heinous stuff your god does allow, but most theists conveniently ignore when it doesn’t suit their agenda.

In America, especially, we have this fantastic thing called the Separation of Church and State. Not only does it mean freedom of religion, it means freedom from religion. It means that the government must remain neutral in affairs that have anything to do with religious belief. So if you’re against same-sex marriage because “God says it’s wrong", then so far you haven’t much of a leg to stand on in this country. God also says that eating shellfish is wrong, but that probably doesn’t stop your trips to Red Lobster.

“Marriage is supposed to be between a man and a woman. It’s a religious institution. This country was founded on Christian principles.”
Really? I guess you fell asleep in 4th grade history class, then. Marriage is really supposed to be a business transaction between landowners, given that young women, in the time where the practice originated, were viewed as property as well. Religion simply assimilated this tradition (like it has done for so many others) and redefined it to be about the commitment between a man and a woman. Governments decided that it would be a good idea to legally recognize these commitments and bring with them all sorts of benefits. And when you start getting into government, you start having to think about civil rights issues.

“Gay marriage will destroy the sanctity of marriage.”
What “sanctity”? Where is the sanctity of marriage in a country where the majority of them end in divorce? What’s so sacred about Kim Kardashian’s $10 million wedding that ended in divorce only 72 days later?

There are plenty more arguments out there that I’ve heard, but all of them, even the ones that are probably being thrown around in the SCOTUS right now, are as ridiculous as these three.

If you don’t agree with me, and you’re against same-sex marriage, then there’s probably nothing I can say that will convince you to change your mind.

Not that I need to. You’re just plain wrong. Just be wrong quietly. Same-sex marriage does not affect you. At all.

Sunday, February 24, 2013

Unplanned Hiatus

So I just noticed that I haven’t contributed anything to my own damn blog for quite a long time. The last post I made was in May of 2012… it’s now February of 2013. Much time has passed, and many things have happened, but not anything that I believe hasn’t already been talked about elsewhere.

Furthermore, this blog isn’t really supposed to be a personal public journal… it’s the musings of my online persona. (And if you don’t know who that is, scroll to the top of the page.)

So in other words, I know I’ve been gone a long time, and I’m not sure if anyone really cares all that much except me. But we’ll find out soon enough.

Let’s get down to business. I need to start using this blog as a means to flex my writing muscles and display their prowess, and more importantly to receive feedback so that I can grow as a proficient writer. It is one of my more satisfying hobbies, but it isn’t a very lucrative one. It doesn’t even have to be financially, either… it’s how I validate both my intellect and any creativity I can pull from my right brain.

My series, “The Legend of Sylph Stridemoon”, has since faded from memory. I knew what I wanted to do with the characters, but I just couldn’t bring myself to find the time to make any decent plot development. I haven’t really had the motivation.

Since then, I’ve come up with two new characters as a result of my roleplaying adventures with friends. The first is Lance Lazrade, a freelance network security consultant by trade with inborn magical abilities revolving around the sphere of everything computers and networks. The second is Celso DeMedici, a Renaissance scientist sucked into time-travelling adventures with a motley crew of people he could have only encountered in dreams. I’ve created an entire backstory with the first, which I believe I have actually posted on this blog (forgive me if I haven’t). The second? Not so much. I can’t take credit for any of the adventures he has gone on so far, they have all been thought up by my GM. I’m slightly interested in what I could do with Celso, though.

Also, I’ve played dozens of video games since May, but I haven’t posted a review of a single one. I get the feeling those are actually going to become more sparse.

I guess what I really need is a kick in the pants. Something that will hold me to the obligation of updating this blog regularly. And I hope that if you are reading this, you can provide me with that motivation.

Thursday, May 10, 2012

Obligatory NC Amendment Apoplectic Fit

I feel privileged to know every single person that has the ability to see this post. Because NOBODY on my friends list has made a timeline/wall post in SUPPORT of the amendment passed in NC. For that, you keep my faith in humanity leveled. If you do support it, though, leave your reason why in the comments so I can tear you a new asshole.

This is a fight that has just begun. We may be winning so far in RI, but the battle is lost in other parts of our country. Now we know that our President is behind those who stand for human rights. Flush the bigots and the homophobes out of the woodwork. For everyone on your Facebook/Twitter list that has supported NC’s decision, call them out. Get people riled up.

We need to appeal this decision; human rights is not a matter of voting. I didn’t vote on your marriage; we don’t call it “heterosexual” marriage. As Aziz Ansari so eloquently put it, let’s face it. If you’re still against gay marriage at this point, you just plain don’t like gay people, and you want to “stick it” to ‘em. That’s all there is to it.

Within the past couple of years, two of my cousins have stepped out of the closet, and I could not be more proud of them. I hope that they never had any doubt in their mind that I nor anyone in our family would reject or disown them; we love them just the way they are, and it’s not “unnatural” or an “abomination”. And I know that they have the power and the social graces that are necessary to make a stand.

I sincerely hope that marriage equality will become a societal norm long before I die. Personally, I refuse to get married until everyone in this state has the right to marry who they choose. Until then, I stand with many others both in cyberspace and reality who are defending reason and human rights. Sure, it’s a bit of slacktivism, but awareness is the first step.

Wednesday, May 9, 2012

Warning: Cannot Un-Read

So. Two things I’ve noticed.

  1. I haven’t posted to this thing in a WHILE.
  2. My status for the past few days has been “death by anal defibrillation”.

While #2 would make an awesome album cover, there is a large story behind that phrase that I can’t entirely take credit for. What I decided to do instead is to provide a narrative approach to reeling everyone in on the inside joke. I’m going to attempt to make it as brief as possible without leaving out all the good details.


In the Catskill mountains of upstate New York, there resides a small community college. No, you haven’t heard of it. What was peculiar about it, however, is that it sat on top of a vortex that had deep connections to a realm inhabited by fey. These creatures seemed to have leaked into our realm; stealthy brownies and goblins had taken a liking to the sugar stock in the cafeteria, much to the bewilderment of the kitchen staff.

On one dark and stormy night, a particularly powerful flash of lightning and peal of thunder awoke a few distinct individuals; unbeknownst to them, their entire vicinity had been teleported back into the fey realm.

It did not take long, however, for them to notice the strange creatures prowling the campus. After taking refuge in the school library, yours truly decided that if the group had entered a different realm filled with magical creatures only found in folktales, perhaps this granted them the same power. An attempt to ward the building proved to be a lucrative activity; carving warding glyphs into the doors and windows awakened the magical latency within the new adventurers.

After a time, it became clear that something, or someone, could tell that the party was an unfamiliar anomaly. Traversing the field to get supplies from other buildings was the first difficult task, but the first of many battles that would show how well these people could work together as a team.


So now you have a little bit of context. The party is in their first battle on the campus field with an array of fey goblins. One thing you have to know about fey is that they have an aversion to cold steel; it is their primary weakness.

I, of course, was the mage of the party; I stayed in the back ranks and lobbed spells in whatever direction was the most opportune. Another member was a little more technically and creatively resourceful; using socks and steel filings from a lawnmower in the library’s garage, he had basically made fey grenades. He also had the ability to cast Grease, which heavily lubricated any area he could concentrate on. Since these goblins were rushing the party, not only did he grease their running path, he threw his “steel shavings” grenade onto the grease as well.

So you can guess what happened next. These goblins fall on their ass, all the while getting pierced with these steel shavings. This, however, did not kill them.

For the coup de grace, I finished a handful of them off with a lightning spell.

Death by anal defibrillation.

Try to get that image out of your head.

Saturday, February 18, 2012

Game Reviews: Soulcalibur V

soul-calibur-v3

Project Soul takes a bold step in a different direction for the series with new mechanics, new characters, and a long-overdue, refined multiplayer system. For longtime fans, the loss of favorite characters, increased gameplay speed and strategy, and hackneyed story mode may be a turnoff for those who aren’t hardcore fans.

I’ve been a loyal SoulCalibur fan since the first one (not Soul Edge, unfortunately), so I was giddy with anticipation when I learned that number 4 wasn’t going to be the last one. The SoulCalibur series has been top-of-the-line in terms of weapon-based fighting; although is simple enough for anyone to pick up and play, something can be said about mastering the nuances of the game mechanics. Soulcalibur V is no different.

It’s clear that Project Soul listened to their fans on this one. Multiplayer is no longer just searching for a lobby to join; a much-needed overhaul has been done, with the return of ranked matches, player lobbies, and the addition of the “Global Colloseo”, a great city-based collection of servers that allow you to join tournaments, create player lounges, and text/voice chat with everyone in the lobby.

Soulcalibur V is currently available on both the XBox 360 and PlayStation 3.

Graphics: 8/10

I’m not really seeing a big change between the graphics of IV and V, but you shouldn’t have to fix what isn’t broken. Once again, characters, stages, and weapon effects are brilliantly rendered on both platforms. People do not play this game because it’s pretty, though. I know I don’t.

The biggest improvement, as far as I can see, is the character creation mode. You can customize pretty much everything this time around; even your weapon’s color and trail. It opens up a huge new venue for creativity, with the addition of tattoos, stickers, and miscellaneous trinkets to add to your fighter.

Story: 5/10

Set 17 years after the previous game, the story is no longer centered around Siegfried and Nightmare. Instead, a new duality arises from Sophitia’s grown children, brother and sister Patroklos and Pyrrha. Sophitia is now deceased. (Also, unfortunately, Cassandra is nowhere to be found, which I am thoroughly disappointed with considering that she was my best character in IV.)

The single-player story campaign centers around these two; Patroklos, now a holy warrior, is searching for his lost sister, who was abducted by a malfested girl with a ring-blade. (Guess who.) Through the story mode, the new characters to the series are introduced, but no explanation is given to the absence of the characters that were in IV.

This mode is really nothing to write home about, especially since it’s a good crash-course in a few of the new fighting styles. However, most of the latter part of the story, you are forced to use a style identical to Setsuka’s from IV. Patroklos’ other form makes a good replacement for her.

Gameplay: 9/10

Soulcalibur’s fighting system centers around the 8-way run mechanic, which allows your fighter to move around the arena in any direction you choose while still focusing on your opponent. Project Soul made sure that the finer points of this mechanic were improved upon; the quick step (a sideways dash to avoid vertical attacks) has been emphasized in both animation and character movesets.

SCV also does away with the high/mid/low armor break and soul gauge system in favor of just an all-over armor gauge that depletes as attacks are guarded; at any point, if you guard too powerful a hit, you are reduced to your undergarments. The “soul crush” from the previous game has changed into the “guard burst”, and it has almost the same effect.

Following in the popularity of other fighting games’ “super meters”, your fighter’s soul gauge now fills up as you play, to two levels. Actions with the soul gauge are linked to the A+B+K button and use up a certain amount of the meter. Using the A+B+K button combination after specific moves turns them into a “Brave Edge” move, which either gives it higher damage, more hits, or guard break properties. The critical finish round-ending move from the last game has been replaced with the Critical Edge, which for every character is two forward sweeps (think a Street Fighter shinkuu-hadoken) and the A+B+K button. Both of these Edge moves are a great addition to establishing combos, and adding them to a player’s repertoire of mix-ups makes for a very fast-paced and offense-oriented fight. As further proof of this, the importance of the Guard Impact has been diminished; it can now only be accomplished by using your soul gauge.

Overall: 8/10

I miss Talim, Setsuka, Cassandra, Yunsung, and Seong Mi-na. I’ll get over it, though. If you’ve played Soulcalibur at all and are wondering whether or not you should get this game, stop wondering. Go ahead and get it. It’s got huge replay value, the online multiplayer is now up to fighting game standards, and the characters you can create have almost no limits. It’s not the best starting point for people who are new to the series, but after picking it up, you’ll realize why it’s gone through so many installments.